Re: Re: rlogin
By: T.J. Mcmillen to Echicken on Mon Jul 22 2024 22:43:14
I have no trouble with the commands, I ASKED if there was a telnet door
Well clearly you do, see here:
https://github.com/rickparrish/TelnetDoor/tree/master/bin/Release
and here:
https://wiki.synchro.net/howto:game_server
Put two and two together and:
TelnetDoor.Exe -S <server> -R -X <username> -Y <password> -Z xtrn=<door>
Throw in a -P if you need to override the default rlogin port. Note that <door> should be the internal code of an external program on your BBS. Note that this assumes you're using the default logon.js script.
If calling the game server from a Synchronet BBS you don't need TelnetDoor and can just use a command line like this:
?rlogin <server-address>[:port] -p -t xtrn=<door-game-code>
Any rlogin client that allows specifying the terminal-type parameter will do the job, is what I was getting at. I hope that is sufficient ANSWER for your question.
echicken
electronic chicken bbs - bbs.electronicchicken.com
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